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 Ran Online Defaut File

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GARAGE
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Number of posts : 377
Age : 36
Location : Magallanes St. Surigao City, Surigao del Norte, 8400 Philippines
Registration date : 2006-11-11

PostSubject: Ran Online Defaut File   Tue Feb 13, 2007 10:43 am

/////////////////////////////////////////////////////////////////////
// #. namespace GLCONST_CHAR
// $. 2003-04-11T14:00
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
// #. @ . @ .
//
VERSION 1
//
/////////////////////////////////////////////////////////////////////
//
bTESTSERVER 1 // @ //20050822 added by PB
//
// @. ( @ @ . )
wSCHOOLNUM 3
//
strSCHOOLNAME00 "SG"
nidSTARTMAP00 [0,0]
dwSTARTGATE00 0
//
strSCHOOLNAME01 "MP"
nidSTARTMAP01 [4,0]
dwSTARTGATE01 0
//
strSCHOOLNAME02 "Phoenix"
nidSTARTMAP02 [7,0]
dwSTARTGATE02 0
//
bPARTY_2OTHERSCHOOL 0 //
bCLUB_2OTHERSCHOOL 0 //
//
strCLASS_INIT_0 "class00.charset", "class01.charset", "class02.charset", "class03.charset", "class04.charset", "class05.charset"
strCLASS_INIT_1 "class10.charset", "class11.charset", "class12.charset", "class13.charset", "class14.charset", "class15.charset"
strCLASS_INIT_2 "class20.charset", "class21.charset", "class22.charset", "class23.charset", "class24.charset", "class25.charset"
//
//
fDISPRICE 0.3f
wMAXITEM_AGE 120
wMAXITEM_HOLD 10
wMAXMOB_TRACKING 8
wSERVER_NORMAL 40 // @ .
wSERVER_CONGEST 70 // @ .
//
//
fCHAR_HEIGHT 21,18,17,16,20,17
//
// [MID,SID]
sNID_STARTMAP [0,0] // .
dwSTART_GATE 0 // .
wMAX_LEVEL 175 // .
wLVL_STATS_P 3 // .
wLVL_SKILL_P 1 // .
fLVL_EXP_G 50 // G.
fLVL_EXP_S 1.4 // S.
//
fREC_EXP_RATE 2.5 // .
fKILL_EXP_RATE 0.0f // .
//
//1 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290
fDIE_DECEXP { 0, 4.5f, 3.0f, 2.2f, 1.5f, 1.5f, 1.3f, 1.3f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.9f, 0.9f, 0.9f, 0.9f, 0.9f, 0.9f, 0.9f, 0.8f, 0.8f, 0.8f, 0.8f, 0.8f }
//
//---------------------------------------------------------------------------------------[]
wDAMAGE_GRADE 3 // @.
wDEFENSE_GRADE 2 // @.
fDAMAGE_GRADE 10 // [] @.
fDEFENSE_GRADE 13 // [] @. //20051201 modified by PB from 4 to 13
wRESIST_FIRE_GRADE 1 // () @.
wRESIST_ICE_GRADE 1 // () @.
wRESIST_ELEC_GRADE 1 // () @.
wRESIST_POISON_GRADE 1 // () @.
wRESIST_SPIRIT_GRADE 1 // () @.
//---------------------------------------------------------------------------------------[]
//
wMAXATRANGE_SHORT 3 // //20051201 modified from 2 to 3 by PB
fPUSHPULL_VELO 65.0f // .
//
fMOB_TRACING 140.0f // .
//
fLOW_SEED_DAMAGE 0.10f // damage @ damage .
fCONFT_SPTY_EXP 0.001f // exp .
//
wBODYRADIUS 4 // @
fREACT_VALID_SCALE 30.0f //
fUNIT_TIME 1.0 //
fHP_INC_PER 0.002 // HP
fMP_INC_PER 0.004 // MP
fSP_INC_PER 0.004 // SP
//
fHP_INC 0.4 // HP
fMP_INC 0.9 // MP
fSP_INC 1.2 // SP
//
fRESIST_PHYSIC_G 0.1 // .
fRESIST_G 0.9 // .//20051201 modified by PB from 1 to 0.9
wBASIC_DIS_SP 1
//
fLOWSP_MOTION 0.20f // (%) .
fLOWSP_DAMAGE 0.50f // @ .
fLOWSP_HIT_DROP 0.25f // .
fLOWSP_AVOID_DROP 0.50f // .
dwACCEPT_LOWERSTATS 10 // stats @ @ . ( . )
//
fDAMAGE_DEC_RATE 75000.0f // @ @() //20051201 modified from 60000 to 75000 by PB
fDAMAGE_GRADE_K 10.0f // (+) @ .()
//
fCONFRONT_TIME 1800.0f // .
fCONFRONT_ELAP 20.0f // @ @ .
dwCONFRONT_MAX 999 // @. //20051201 modified from 3 to 999 by PB
fCONFRONT_RESET 1.0f // @ (@) . //20051201 modified from 300 to 1 by PB
fCONFRONT_ONE_DIST 140.0f // .
fCONFRONT_PY_DIST 250.0f // .
fCONFRONT_CLB_DIST 350.0f // .
//
nCONFRONT_WIN_LP 0 // living point
nCONFRONT_LOSS_LP 0 // living point
//
nCONFRONT_CLB_WIN_LP 0 // living point
nCONFRONT_CLB_WIN_LP 0 // living point
//
wCONFRONT_SCHOOL_LIMIT_NUM 4 // .
wCONFRONT_SCHOOL_LIMIT_LEVEL 20 // .
fCONFRONT_SCHOOL_EXP_SCALE 2.2f // . ( ex 1.5 150% )
wCONFRONT_SCHOOL_WIN_NUM 100 // @ @.
wCONFRONT_SCHOOL_WIN_RATE 30 // @ .
fCONFRONT_SCHOOL_GENITEM 1.2f // @ .
//
//
wCONFT_RC_TYPE { 0, 4, 6, 8, 10, 12, 16, 20, 30, 65535 }
wCONFT_STATE_TYPE { 1.0f, 1.2f, 1.5f, 1.6f, 2.0f, 2.5f, 3.0f, 4.0f }
//
//
// -1 0 1 2 3 4 5 6 7 8
nSTATEBLOW_LEVEL { +10, +8, +6, +3, 0, -2, -4, -6, -8, -10 }
//
//
//
//
bOLD_EXP_GEN 0 // 1= , 0=
//
// -7 -6 -5 -4 -3 -2 -1 +0 +1 +2 +3 +4 +5 +6 +7 +8
wEXPTABLE { 0, 2, 6, 10, 12, 16, 20, 30, 45, 63, 84, 108, 135, 165, 198, 234 }
//
// -30 -29 -28 -27 -26 -25 -24 -23 -22 -21 -20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20 +21 +22 +23 +24 +25 +26 +27 +28 +29 +30
fEXP_RATE_TABLE 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.1f, 0.15f, 0.2f, 0.25f, 0.3f, 0.35f, 0.4f, 0.45f, 0.5f, 0.55f, 0.6f, 0.65f, 0.7f, 0.75f, 0.8f, 0.85f, 0.9f, 0.95f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.95f, 0.9f, 0.85f, 0.8f, 0.75f, 0.7f, 0.65f, 0.6f, 0.55f, 0.5f, 0.5f
//
fPARTYEXPRANGE 140 // @ .
fPARTYEXP_S 0.006f // .
// 1 2 3 4 5 6 7 8
aPARTYEXP_ONE { 100, 140, 195, 220, 250, 270, 294, 320 } //%
//
aPARTYKILLEXP_ONE { 1, 1, 1, 1, 1, 1, 1, 1 } //%
//
//
dwCLUB_PARTYNUM 5
dwCLUB_DISSOLUTION_DAY 1
dwCLUB_JOINBLOCK_DAY 1
dwCLUB_ALLIANCE_SEC 24 // .
dwCLUB_ALLIANCE_DIS 24 // .
dwCLUB_ALLIANCE_NUM 3 // .
//
GLCLUBRANK_E { 30, 0, 1000000, 15 }
GLCLUBRANK_D { 45, 0, 2000000, 20 }
GLCLUBRANK_C { 60, 0, 3500000, 30 }
GLCLUBRANK_B { 80, 0, 5000000, 40 }
GLCLUBRANK_A { 100, 0, 7000000, 50 }
//
//---------------------------------------------------------------- [ ]
fEXP_SCALE 1.0f
fMONEY_DROP_SCALE 1.1f
fITEM_DROP_SCALE 0.8f
fITEM_DROP_LOWER_SCALE 0.6f
//----------------------------------------------------------------
//
bPK_MODE 1
nPK_LIMIT_LEVEL 20
nPK_LIMIT_DX_LEVEL 10
nPK_TRY_POINT -1
nPK_KILL_POINT -9
nPK_TRY_LIVING_POINT 0
nPK_KILL_LIVING_POINT 0
fNONPK_ITEM_DROP 3 // pk (%) 0100
fPK_ITEM_DROP 8 // (%) 0100
//
// ( pk level : 0 4 )
// 0 -
// 1 -
// 2 -
// 3 -
// 4 -
//
dwPK_RECALL_ENABLE_LEVEL 3 // .
dwPK_DRUG_ENABLE_LEVEL 4 //
//
fPK_JUSTNESS_TIME 60.0f
//
PK_NORMAL_NAME_COLOR 255,255,255,255
fPK_POINT_DEC_RATE 1200.0f
fPK_POINT_DEC_PHY 0.35f // PK @ ()
fPK_POINT_DEC_MAGIC 0.32f // PK @ ()
//
// pk level, R,G,B,A, pk point, name, kill exp drop rate, item drop num, item drop rate, buy rate, sale rate
SPLAYERKILL {5,255,255,255,0,-20,"Normal",120.0f,1,10.0f,130.0f,90.0f}
SPLAYERKILL {4,255,255,178,0,-80,"Bad",140.0f,1,20.0f,130.0f,90.0f}
SPLAYERKILL {3,255,255,153,0,-160,"Killer",180.0f,2,30.0f,130.0f,90.0f}
SPLAYERKILL {2,255,255,102,0,-300,"Crazy",240.0f,2,40.0f,130.0f,90.0f}
SPLAYERKILL {1,255,235,0,0,-UINT_MAX,"Mad",350.0f,3,50.0f,130.0f,90.0f}
//
//--------------------------------------------------------------------[@]
//
GUIDANCE_FILE guid01.ini
GUIDANCE_FILE guid02.ini
GUIDANCE_FILE guid03.ini
GUIDANCE_FILE guid04.ini
//
fMAX_COMMISSION 50 // @ @@ .
fDEFAULT_COMMISSION 5 // @ @@.
fEARNING_RATE 0.7f // @@ @.
fCDCERTIFY_DIST 30 // .
fCDCERTIFY_TIME 60 // .
//
//--------------------------------------------------------------------
//
//--------------------------------------------------------------------[school pk event use]
bSCHOOL_FREE_PK_ALWAYS 0 // pk .
bSCHOOL_FREE_PK 1 // pk on/off.
bSCHOOL_FREE_PK_TIME_REAL 0 // pk ( on : , off : )
bSCHOOL_FREE_PK_Z_FORCED 0 // pk ( z key on, off )
dwSCHOOL_FREE_PK_TIME_START 21 // pk .
dwSCHOOL_FREE_PK_TIME_TERM 10 // pk @ .
fSCHOOL_FREE_PK_ITEM_DROP 10 // pk . ( + . )
//--------------------------------------------------------------------
//
bENCHANT_TERMINATE_ITEM 1 // .
//
//--------------------------------------------------------------------[ ]
bMONEY_DROP2FIELD 0 // @ .
//
//--------------------------------------------------------------------[ ]
// 0 1 2 3 4 5 6 7 8
fGRADE_RATE { 100, 100, 100, 100, 40.00f, 30.00f, 25.00f, 10.00f, 5.00f }
fGRADE_RESET_RATE { 0, 0, 0, 0, 40.00f, 45.00f, 50.00f, 55.00f, 60.00f }
fGRADE_TERMINATE_RATE { 0, 0, 0, 0, 10.00f, 15.00f, 20.00f, 25.00f, 30.00f }

//
//--------------------------------------------------------------------[ ]
strGRINDING_SUCCEED 06000199.wav // .
strGRINDING_FAIL 06000195.wav // .
strGRINDING_RESET 02000207.wav // .
strGRINDING_BROKEN 06000211.wav // .
strGAMBLING_SHUFFLE gambleshuffle.wav // .
strGAMBLING_WIN gamblewin.wav // .
strGAMBLING_LOSE gamblelose.wav // .
strITEMDROP_SUIT 07000567.wav // .
strITEMDROP_WAPON 07000555.wav // .
strITEMDROP_SHOES 07000565.wav // .
strITEMDROP_RING 07000562.wav // @.
strITEMDROP_QBOX 05000202.wav // .
strITEMDROP_SCROLL 07000571.wav // .
strITEMDROP_COIN 07000560.wav // .
strITEMDROP_DRUGS 07000568.wav // .
strPICKUP_ITEM 07000570.wav // .
strQITEM_FACT 05000203.wav // .
//
//--------------------------------------------------------------------[ ]
strSELECT_CHAR CHS_ON.egp
strREBIRTH_EFFECT charac_birth.egp
strLEVELUP_EFFECT level_up.egp
strSRIKE_ELMT_EFFECT sk_normal.egp, sk_fire.egp, sk_ice.egp, sk_electric.egp, sk_poison.egp
strAMBIENT_EFFECT ambient.effskin_a
strERASE_EFFECT alpha.effskin_a
strSKILL_LEARN_EFFECT skill_learn.egp
strSKILL_UP_EFFECT skill_up.egp
strQUEST_START Quest_In.egp
strQUEST_END_SUCCEED Quest_solv.egp
strQUEST_END_FAIL Quest_fail.egp
strMOB_GEM_EFFECT mob_birth.egp
strMOB_DIE_BLOOD mob_blood.egp
strBLOW_NUMB_EFFECT PAYNE_LIGHT_P.egp
strBLOW_STUN_EFFECT null
strBLOW_STONE_EFFECT null
strBLOW_BURN_EFFECT PAYNE_FIRE_P.egp
strBLOW_FROZEN_EFFECT PAYNE_ICE_P.egp
strBLOW_MAD_EFFECT null
strBLOW_POISON_EFFECT PAYNE_POISON_P.egp
strBLOW_CURSE_EFFECT null
strBLOW_BODY_NUMB_EFFECT bodyeffect_palsy.effskin_a
strBLOW_BODY_STUN_EFFECT bodyeffect_faint.effskin_a
strBLOW_BODY_STONE_EFFECT bodyeffect_stone.effskin_a
strBLOW_BODY_BURN_EFFECT null
strBLOW_BODY_FROZEN_EFFECT bodyeffect_ice.effskin_a
strBLOW_BODY_MAD_EFFECT bodyeffect_distract.effskin_a
strBLOW_BODY_POISON_EFFECT bodyeffect_poison.effskin_a
strBLOW_BODY_CURSE_EFFECT null
strCONFRONT_BOUND confront.egp
strHALFALPHA_EFFECT halfalpha.effskin_a
//
//
// @
FIGHTER.SETFILE "class0.classconst" // FIGHTER
ARMS.SETFILE "class1.classconst" // ARM
ARCHER.SETFILE "class2.classconst" // ARCHER
SPIRIT.SETFILE "class3.classconst" // SPIRIT
EXTREME_M.SETFILE "class4.classconst" //NEW class Male
EXTREME_W.SETFILE "class5.classconst" //NEW class Female
//
// none, speedup, crazy, attackup, expup, expget, lucky, bomb, mobgen, speedupm, madness, attackupm, heal
strQITEM_BGM null, qboxbgm03_SpeedUp.ogg, qboxbgm04_Crazytime.ogg, qboxbgm02_PowerUp.ogg, qboxbgm01_Exptime.ogg, null, qboxbgm01_Exptime.ogg, null, null, qboxbgm03_SpeedUp.ogg, qboxbgm04_Crazytime.ogg, qboxbgm02_PowerUp.ogg, null
//
//
//
FIGHTER.SKINFILE "o_m2.chf"
ARMS.SKINFILE "o_m1.chf"
ARCHER.SKINFILE "o_w1.chf"
SPIRIT.SKINFILE "o_w2.chf"
EXTREME_M.SKINFILE "o_m.chf"
EXTREME_W.SKINFILE "o_w.chf"
// Mini Game - Simple Gamble
RETURN_RATE {1.5f,2,3,4,5}
SUCCESS_RATE {0.5f,0.4f,0.2f,0.1f,0.05f}
TIME_LIMIT 60
SHUFFLE_TIME 2
MAX_BATTING_MONEY 1000000000
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